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    Deus Ex The Deus Ex Iceberg v2

    Deus Ex The Deus Ex Iceberg v2


    The Deus Ex Iceberg v2

    Posted: 22 Jun 2021 09:58 AM PDT

    My favorite is shooting guns at UNATCO. Sorry for the shit graphics, I don't have the space for a nice set up so I'm running this on a mini PC.

    Posted: 22 Jun 2021 09:02 PM PDT

    Deus Ex: Human Revolution - Trailer (Remastered 8K 60FPS)

    Posted: 23 Jun 2021 12:57 AM PDT

    Deus Ex Randomizer v1.6 - celebrating 21 years of Deus Ex, and 1 year of Deus Ex Randomizer, now with Co-op!

    Posted: 22 Jun 2021 08:00 AM PDT

    This is a mod for the original Deus Ex that takes everything and shuffles it all around to make it like a new game every time but with the same great story.

    Trailer

    Download and patch notes https://github.com/Die4Ever/deus-ex-randomizer/releases

    Copy the DeusEx.u file into your Deus Ex\System\ folder, which is probably C:\Program Files (x86)\Steam\steamapps\common\Deus Ex\System (make a backup of the original DeusEx.u file!)

    Biggest Updates Since my Previous Reddit Post (v1.5.4)

    • To celebrate the 21st birthday of Deus Ex, I've buffed alcohol! Also this is the 1st birthday for Deus Ex Randomizer!

    • Co-op! (built on top of the HX mod) Teaser video

    • Entrance Rando is now out of beta! This changes what level each teleporter takes you to, but keeps it within the same mission.

    • New option: Autofill Passwords (enabled by default)

    • Improvements to alternate game modes: New Game+, Ninja JC mode, and Stick With the Prod (Pure/Plus, I suggest Plus mode because Pure is extremely difficult)

    • Autosave-Only hardcore mode

    • Horde Mode is now out of beta! Fight for your life to see how long you can survive in the Paris Cathedral.

    • Items like hazmat suits, ballistic armor, and thermoptic camo now immediately free up inventory space when you equip them. They're finally worth picking up!

    • Lots of other balance changes, especially some to reduce save scumming and also to make Autosave-Only mode less frustrating

    • Movement speed of enemies is now slightly randomized, from 90% to 110% speed

    Currently in v1.6, DXRando randomizes

    • locations of goals, NPCs, and some starting locations
    • medbots and repair bots (with hint datacubes near them)
    • adding and moving turrets, cameras, security computers, and datacubes for them
    • starting equipment, bioelectric energy, and credits
    • adding and changing enemies/characters, giving them random names and making some of them dance
    • changing the locations of items/boxes/NanoKeys/datacubes around the map
    • passwords and passcodes (they get updated in your Goals/Notes screen)
    • exp costs for skills
      • option for rerolling every mission
      • option for disabling the Downgrade button on the new game screen, to prevent looking ahead
    • what augmentations are in each canister
    • the strength and lockpick strength for doors
    • the hack strength for keypads
    • the strength of augmentations and skills
    • the damage and firing speed of weapons
    • JC's and Paul's clothes
    • randomly adds "The Merchant"

    There are also settings for

    • Crowd Control! Let your viewers troll you or help you! NOW PLAYABLE! https://forum.warp.world/t/deus-ex-randomizer-pc/20496
      • If you want to try some of the Crowd Control features without actually streaming, you can try the "OfflineCrowdControl.py" script to randomly send Crowd Control messages to your local game! Requires Python 3.8 or above
    • New Game+ - after beating the game play it again keeping your items, skills, and augs, but with increased difficulty and a new seed
      • takes away 1 random augmentation, and 1 of your weapons
      • takes away half your skill points and 5 random skill levels, so the player has to choose which ones to level up first
    • new game modes!
      • Entrance Randomization - changes what level each teleporter takes you to, but keeps it within the same mission.
      • Horde Mode - fight for your life to see how long you can survive in the Paris Cathedral.
    • challenge mode loadouts!
      • Stick With the Prod Pure means the only weapon you get is the stun prod (hint: throw a crate straight up into the air to break it)
        • Stick With the Prod Plus also allows EMP grenades, gas grenades, scramble grenades, pepper gun, and tranq darts
      • Ninja JC - the only weapons allowed are throwing knives, swords, pepper spray, and grenades. You also get a Ninja Augmentation which gives you speed and stealth at the same time
      • Don't Give Me the GEP Gun - bans the GEP gun
      • Freeman Mode - only weapon allowed is the crowbar
      • Grenades Only
    • Co-op when combined with the HX mod (Alpha)
    • making all or some of the doors that normally require a key also lockpickable and/or destructible
    • making all or some keypads hackable.
    • reducing the drop rate for ammo, multitools, lockpicks, medkits, and bioelectric cells
    • autosave
    • making enemies respawn
    • starting the game with the running speed augmentation
    • optional hardcore Autosave-Only mode, no save-scumming allowed!
    • autofill passwords options

    Full README https://github.com/Die4Ever/deus-ex-randomizer/blob/master/README.md#deus-ex-randomizer

    submitted by /u/Die4Ever
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    Did anyone else feel like Area 51 was the weakest part of the original Deus Ex?

    Posted: 22 Jun 2021 01:45 PM PDT

    I loved the original Deus Ex. I got the game in August 2000 and I still have the original disc. It is still one of the best games I've ever played and probably my favourite single-player PC game overall. There were a lot of iconic areas that I remember very fondly. New York, Paris, Hong Kong, Vandenberg and the Ocean Lab were all memorable in their own ways. HK was the standout for me. I just found Area 51, the final area of the game, to be a little bit disappointing compared to the rest of the levels. I also don't like any of the three endings that much. I've seen quite a few comments over the years from people who have said they also didn't like the endings.

    I usually choose the dark age ending as it made the most sense to me. Never liked the idea of JC merging with Helios and ruling the world on his own, or helping the Illuminati control the world, which is what happens in the other endings if I'm not mistaken. It's been over 10 years since I played so I can't remember everything. Hoping to play through it again soon with New Vision.

    submitted by /u/CerberusArcProjector
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    Mankind Divided questions and frustrations

    Posted: 22 Jun 2021 08:40 PM PDT

    To start off I must say I am very disappointed in the overall story of this game, especially the ending, given how good the story of Human Revolution was. Now to my questions:

    1. I made the choice to get to the bomb maker instead of going to the Versa Life vault. However, it seems choosing this option left out a big part of the story in which we realize that Megan Reed is behind the making of the Orchid. I don't understand why they would not allow us to learn this later on in the story if we did not choose to do this mission, since it seems like an important and also shocking finding. (Now I had an idea she was the one who made it based off of the post-credit cut scene from HR, but still...). Do we find out why Megan went to work for them and the extent of her role?
    2. I had asked this question previously about HR-who were the people who helped Jensen off the boat during The Missing Link, and someone mentioned it was Janus and the Juggernaut Collective- however, there is no information provided during MD to suggest this, and we never get to meet Janus which was a huge let down. So I go back to the original question, can we be certain that is who helped Jensen off the boat?
    3. What was the point of the Dubai raid that was part of the very first mission? Seems like we found out who is sort of behind it, but what was their end goal?

    Both those questions are mostly frustration over how poorly the story was handled and how some key aspects were left out. I get that they left the ending with a cliffhanger, probably because they planned to make a 3rd game to answer all these questions, but I think one of the reasons this game did so poorly and there won't be a 3rd game is because of how poorly the story was told.

    submitted by /u/snowspider114
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    Parallels in other works of fiction, and one of non-fiction.

    Posted: 22 Jun 2021 04:48 PM PDT

    I just started playing MD last night. Pretty awesome! Great premise, cool gameplay, and great worldbuilding. One of the first games I've toned down the difficulty on however!

    Anyway. I just wanted to mention that its also a lovely coincidence that I just started listening to Robert Evans' "After the Revolution". Without spoiling anything, its a fantastic short fiction novel being released chapter by chapter as an audiobook.

    Its set in 2070 (which is a much more reasonable timeline IMHO than DE), 20 years after a second American Civil War. Similar to the DE universe, there are augmented ("chromed" to Evans) humans and non augmented. Most people have prolonged their life or fixed things wrong with biotechnology, but military personnel and folks in the various factions of the broken US have more significant and powerful augmentation. Its not a central part of the series, but its a major character plot for one of the protagonists.

    Evans derives his vision for the future from years of research and reporting in contemporary civil wars (Syria, Ukraine), as well as plenty of deep diving investigative journalism in his podcast It could Happen Here.

    Now, the pop culture fascination with human augmentation is nothing new. But untill recently, I always thought about it as just silly cool sci fi. Then I read Yuvall Noah Harrari's Homo Deus: A Brief History of Tomorrow, his sequel to the bestselling and incredible read Sapiens: A Brief History of Humankind.

    In Deus, Harrari talks extensively about the advancement of biotechnology and self directed human evolution being borderline inevitable, and the issues that would arise because of this.

    I love when good fiction intersects with brilliant postulations from trusted authors, and especially when its a damn good looking video game.

    I thought you all might enjoy some of the literature referenced, and hoped this could lead to a cool discussion of the modern obsession with being more than____.

    submitted by /u/mr_trashbear
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    What will or would be the name of the sequel to the mankind divided,what do you think?

    Posted: 22 Jun 2021 10:52 AM PDT

    Human Restoration?

    submitted by /u/EE475
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    I cant go to Morgan Everett, I think I exited before it finished saving, even if I reenter from paris

    Posted: 22 Jun 2021 03:49 PM PDT

    Are there any cool Deus Ex 3D prints out there? I'm finishing up a project on my Ender 3 and in the process of adding some new prints to the que!

    Posted: 22 Jun 2021 11:05 AM PDT

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