Deus Ex Always loved human revolution's soundtrack and thought how would it go with blade runner. |
- Always loved human revolution's soundtrack and thought how would it go with blade runner.
- DX:MD Discovered this beautiful (but disappointing) attic on my 2nd playthrough
- How Much Choice and Consequence Is There In The Original Game (Apart from the ending)?
- Deus Ex Randomizer - now randomizing positions of items/crates/boxes/NanoKeys, passwords for computers and keypads, augmentations in canisters, costs of skills, adding enemies, and more! Also includes Autosave
- TIL that the information stations in the Sarif HQ lobby have readable text
- LT Dan I found your legs
- amBROsia salad?!?!?
- Regarding the cheering in the Tai Yong Medical ambient music
- Deus Ex Human Revolution Director's Cut - Hostage Negotiator Of The Year || Screwing Around
Always loved human revolution's soundtrack and thought how would it go with blade runner. Posted: 16 Jul 2020 11:44 AM PDT
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DX:MD Discovered this beautiful (but disappointing) attic on my 2nd playthrough Posted: 16 Jul 2020 12:31 PM PDT
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How Much Choice and Consequence Is There In The Original Game (Apart from the ending)? Posted: 16 Jul 2020 07:45 AM PDT I first played this game last November and it's one of the best games I've ever played. I tend to really enjoy first person stealth, immersive sims and RPGs with emphasis on player choice. Before I played the game I was under the impression that it would be a Fallout New Vegas style narrative driven RPG with lots of emphasis on dialogue as well as branching quest design because of what I had read about it online. However, when I played it my expectations weren't met and most of the dialogue was choosing what to buy from merchants without having much impact on the missions. But I still loved the game to bits because of its gameplay systems, choice of playstyles, missions, level design, atmosphere, world building, themes, setting, writing, etc. What may have been the case was that I simply haven't played it again approaching scenarios in different ways to have seen the multiple outcomes of them. To those of you in this sub who love this game as an RPG that offers player choice and differing consequences: What are all of the scenarios in this game which give you different outcomes and what are the different ways you can approach them to get the different story outcomes? (without spoiling the outcomes). The only ones I'm aware of is the final choice in Area 51 and whether or not you choose to listen to Maggie Chow when you're looking for the sword. [link] [comments] | ||
Posted: 16 Jul 2020 11:54 AM PDT | ||
TIL that the information stations in the Sarif HQ lobby have readable text Posted: 16 Jul 2020 01:49 PM PDT
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Posted: 16 Jul 2020 12:50 PM PDT | ||
Posted: 16 Jul 2020 05:04 PM PDT
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Regarding the cheering in the Tai Yong Medical ambient music Posted: 16 Jul 2020 04:33 PM PDT This song has to be one of the best in the entire game if not the best ambient music ever made, but the cheering completely kills it. Is there a way to fix it? The song is called "Hengsha Daylight Part 1" [link] [comments] | ||
Deus Ex Human Revolution Director's Cut - Hostage Negotiator Of The Year || Screwing Around Posted: 16 Jul 2020 03:32 PM PDT
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