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    Saturday, January 18, 2020

    Deus Ex Those are my augs!

    Deus Ex Those are my augs!


    Those are my augs!

    Posted: 17 Jan 2020 11:25 AM PST

    These 'smart' contact lenses have a built-in display for augmented reality

    Posted: 17 Jan 2020 10:20 AM PST

    Does anyone else miss the connection between the 'old' and 'new' games?

    Posted: 17 Jan 2020 02:16 PM PST

    Both HR and MD are great games on their own but one minor, highly subjective thing that bothers me about them, is that they don't really 'feel' like they are set in the same universe as DX1 and Invisible War.

    Maybe it's a matter of cosmetically advanced prequel or the technological gap or the in-universe time gap, but the prequels seem somewhat disconnected from the original game and, by extension, from our world. I mean DX1 devs put so much effort to include real places in their game and reference all those conspiracies. It felt like the future version of the real world.

    The new games fail to capture that feeling for me; they feel like an alternative history. Maybe it's because their are set in less than 10 years from now.

    Even IW was better in this regard, probably thanks to reusing some of the main characters and JC's flashbacks in Antarctica. Not to mention revisiting UNATCO.

    In HR it's not totally bad - Detroit evokes the atmosphere of both Hell's Kitchen and Heron's Loft; Hengsha is a homage to Hong Kong and we also meet Tracer Tong almost in-game. But MD (while being a great adventure) feels totally detached, despite shoehorning some old villains into cutscenes. All those plot references are there, yet they somehow feel 'off' to me.

    They missed so much opportunity to give some background to all those supporting characters from the original. Wouldn't it be nice to meet young Smuggler or General Carter or even play as the rookie Gunther or Anna?

    Many other game series I played felt much more consistent. They were usually developed by the same team/publisher, though.

    Or maybe it was simply the old Unreal Engine that gave DX1 that unique vibe? Maybe a modern remake wouldn't feel like the original neither?

    submitted by /u/PopeSickle
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